Control Schemes and Input Devices


Control Scheme

For this example of a control scheme, I will be using castle crashers as a game example. This game has a lot of features when it comes to button layout, and also an overall good layout. The X key can be used as a basic attack, while the B key can be used to fire a ranged attack. These attacks combined with the right trigger can do other things such as an empowered ranged attack. You can also hold down the left trigger to block. 

The reason the basic attacks and ranged attacks would be on the face buttons of the controller, is because they are easy to access as your right hand will be in a position where they are all easy to press, along with the right trigger as well, and the joysticks for movement.